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Crackdown Bug Follows Downloadable Package

May 14, 2007

// Playstation 3 console // // // Playstation 3 controllers // // Xbox 360 controllers

Last week, Crackdown fans were blessed with a very comprehensive downloadable package, but they may lose some of their saved files thanks to a bug.

 

The updates contain various gameplay upgrades, and a few free additions to enhance gameplay: namely, the addition of a vehicle impound garage and a “true” sandbox cheat mode. However, the more interesting upgrades come only with the “Gettin’ Busy” download package, which has been priced at 800 Microsoft Points. Users who purchase this option will be able to use three new agency vehicles, four new agency weapons, an Agent cloaking device, a street racing mode and a host of new co-op mode mini-games.

 

Unfortunately, some players who decided to dive straight in may have seen their saved files being reset due to a bug that has found its way into the game thanks to the new content.  Currently, developer Realtime Worlds has been unable to find the source of the bug, but they have assured fans that they’re hard at work figuring out the cause of the problem.

 

“We are aware that the recently released Crackdown DLC is causing some gamers to experience a reset of their saved games when they engage in co-op play,” the developers explained on the team’s official forums. “The team is working extremely hard to identify the issue, and has provided steps to avoid the problem.”

 

The bug occurs when a player downloads and installs the new content, and immediately hosts or joins an on-line co-op game straight afterwards. Players are advised to load up a solo campaign, move to a new location in the gameworld, then quit, which will automatically save your game progress and stop the bug from occurring. Realtime is also advising gamers not to play online against other players that have downloaded the new content unless they’ve gone through the same process.

Filed under: Xbox 360, News, Downloadable Content — Nikos @ 3:51 pm