Dead Rising: Alive and Killin’
August 31, 2006
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Capcom’s Dead Rising (exclusive to Xbox 360) has become the fastest-selling Japanese-developed next-generation title in history after 500,000 units were shipped in North America since its August 8 launch date. Despite the game’s often criticized save system, it has been a very popular rental, seizing the top spot on the GameFly chart.
Forecasting the console hardware transition, Capcom began developing titles in 2005 for foreign markets while hoping to strengthen its marketing, sales and business operations in North America. The game will be shipped in Europe on September 8 and in Japan on September 28.
“Response to Dead Rising from the trade, press and consumers has been tremendous,” said Charles Bellfield Capcom’s vice president of marketing. “The success of the game is a result of Capcom’s recognition of Xbox 360 system’s possibilities and starting development early on in order to deliver such a high-quality game.”
In July, the game was denied an age rating in Germany, which is known for its harsh rating system. Despite the inclusion of zombies and non-human enemies in Dead Rising, the German review board deemed the game too violent and refused to rate it. Sorry, Germans…














August 31st, 2006 at 6:58 pm
Nice pic dude. That guys face is freak show.